Space Comps
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
oCAlgCheckerUsed to perform tests on a given algorithm under the specific environment created by the given values
oCAlgorithmParent to all the specific Algorithms we test
|oCBruteForceAlgorithmExecutes the simple O(n^2) method
|oCOctreeAlgorithmAn Algorithm that implements Octrees
|oCQuadtreeAlgorithmAn Algorithm that implements Quadtrees
|oCSpatialHashAlgorithm
|oCSpatialHashAlgorithm3d
|oCSweepNPruneAlgorithmMultiExecutes the sweep and prune method of collision detection in multiple dimensions
|\CSweepNPruneAlgorithmSimpleExecutes the sweep and prune method of collision detection
oCBoundaryObject representing a Particle's endpoints
oCBoundingBoxSquare or cube that fits perfectly around a particle
oCCollision
oCCollisionDisplayThe parent class of 2D and 3D visualization windows
|oCCollisionDisplay2DThe view containing 2D visualization
|\CCollisionDisplay3DThe view containing 3D visualization
oCMultiQueue
oCNodePosition for a Particle in the MultiQueue
oCOctreeThe Octree data structure used in OctreeAlgorithm
oCParticle
oCPhysicsThe Physics class
|oCOrbitalPhysicsPhysics for three dimensional motion with gravity
|oCPhysics2DPhysics that works specifically in two d
|\CPhysics3DPhysics that works specifically in 3d
oCPosition
oCQGLView
|\CCollisionDisplay3DThe view containing 3D visualization
oCQGraphicsItem
|\CQParticle2D
oCQGraphicsView
|\CCollisionDisplay2DThe view containing 2D visualization
oCQMainWindow
|\CCollisionSystemThe main window of the graphical interface
oCQObject
|\CQAlgorithmQT wrapper for Algorithm
oCQParticle3D3D graphical wrapper for Particle
\CQuadtreeThe Quadtree data structure used in QuadtreeAlgorithm