#include <DraggableExample.h>
Inherits GameController.

Public Member Functions | |
| DraggableExample (Point offset, Point size) | |
| virtual | ~DraggableExample () |
| void | step () |
| This function will be called each time unit of the game. | |
| void | draw (BITMAP *) |
| This function will also be called each screen refresh to draw to the buffer. | |
Private Attributes | |
| Layer * | topLayer |
| Draggable * | DraggableButton |
| DraggableExample::~DraggableExample | ( | ) | [virtual] |
| void DraggableExample::draw | ( | BITMAP * | ) | [virtual] |
This function will also be called each screen refresh to draw to the buffer.
Implements GameController.
| void DraggableExample::step | ( | ) | [virtual] |
Draggable* DraggableExample::DraggableButton [private] |
Layer* DraggableExample::topLayer [private] |
1.5.7.1