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BruteForceAlgorithm Member List

This is the complete list of members for BruteForceAlgorithm, including all inherited members.

Algorithm(double xIn, double yIn)Algorithm
Algorithm(double xIn, double yIn, double zIn)Algorithm
Algorithm(double xIn, double yIn, double zIn, double centerMass)Algorithm
BruteForceAlgorithm(int xIn, int yIn, int numParticles)BruteForceAlgorithm
BruteForceAlgorithm(int xIn, int yIn, int zIn, int numParticles)BruteForceAlgorithm
BruteForceAlgorithm(int xIn, int yIn, int zIn, int numParticles, double centerMass)BruteForceAlgorithm
checkForOverlap(Particle *p) (defined in Algorithm)Algorithmprotected
checkTimestep() (defined in Algorithm)Algorithmprotected
collisionMutex (defined in Algorithm)Algorithmprotected
collisionQueue (defined in Algorithm)Algorithmprotected
createParticles2D(int numParticles)Algorithm
createParticles3D(int numParticles)Algorithm
createParticlesOrbit(int numParticles)Algorithm
enqueueCollisions(std::vector< Collision * > collisions)Algorithm
enqueuePositions() (defined in Algorithm)Algorithmprotected
generateParticleIn2D(int i) (defined in Algorithm)Algorithmprotected
generateParticleIn3D(int i) (defined in Algorithm)Algorithmprotected
generateParticleInOrbit(int i) (defined in Algorithm)Algorithmprotected
getCenterOfGravity()Algorithm
getCollisionMutex()Algorithm
getCollisions()Algorithm
getNumParts()Algorithm
getParticles()Algorithm
getPhysics()Algorithm
getPositionQueue()Algorithm
getSystemKE()Algorithm
getSystemPE()Algorithm
getTimestep()Algorithm
numParts (defined in Algorithm)Algorithmprotected
particles (defined in Algorithm)Algorithmprotected
physics (defined in Algorithm)Algorithmprotected
positionQueue (defined in Algorithm)Algorithmprotected
regenerateParticleInOrbit(Particle *p) (defined in Algorithm)Algorithmprotected
rescaleVelocities() (defined in Algorithm)Algorithmprotected
respawnParticle(Particle *particle) (defined in Algorithm)Algorithm
run() (defined in Algorithm)Algorithm
running (defined in Algorithm)Algorithmprotected
runOneTimestep()Algorithm
setNumParts(int numParticles)Algorithm
stepTime()Algorithm
stop() (defined in Algorithm)Algorithm
systemKE (defined in Algorithm)Algorithmprotected
systemPE (defined in Algorithm)Algorithmprotected
timestep (defined in Algorithm)Algorithmprotected
updateSystemKE() (defined in Algorithm)Algorithmprotected
updateSystemPE() (defined in Algorithm)Algorithmprotected
xWinSize (defined in Algorithm)Algorithmprotected
yWinSize (defined in Algorithm)Algorithmprotected
zWinSize (defined in Algorithm)Algorithmprotected
~Algorithm() (defined in Algorithm)Algorithmvirtual
~BruteForceAlgorithm() (defined in BruteForceAlgorithm)BruteForceAlgorithm