LogicGenerator Member List
This is the complete list of members for
LogicGenerator, including all inherited members.
| acceptRobot(bool value, int slot) | LogicComponent | [inline, virtual] |
| addConnector(LogicConnector *connector) | LogicGenerator | [inline, virtual] |
| addToQueue(int truth) | LogicGenerator | |
| clear() | LogicGenerator | |
| colors | LogicGenerator | [protected] |
| connector | LogicGenerator | [protected] |
| containsPoint(Point p) | LogicComponent | [inline, virtual] |
| disconnect() | LogicComponent | [inline, virtual] |
| draw(BITMAP *canvas, Point offset) | LogicGenerator | [virtual] |
| game | LogicComponent | [protected] |
| getConnector() | LogicGenerator | [virtual] |
| glow | LogicGenerator | [protected] |
| init() | LogicGenerator | [protected] |
| inpoint(int slot) | LogicGenerator | [virtual] |
| loc() | Graphic | |
| location | Graphic | [protected] |
| LogicGenerator() | LogicGenerator | |
| LogicGenerator(LogicMinigame *game, Point p) | LogicGenerator | |
| LogicGenerator(LogicMinigame *game, int x, int y) | LogicGenerator | |
| move(Point p) | Graphic | |
| move(int x, int y) | Graphic | |
| moved() | LogicComponent | [inline, virtual] |
| moveTo(Point p) | Graphic | |
| moveTo(int x, int y) | Graphic | |
| nextSlot() | LogicGenerator | [inline, virtual] |
| queue | LogicGenerator | [protected] |
| releaseFromQueue() | LogicGenerator | |
| removeConnector(int slot) | LogicGenerator | [inline, virtual] |
| sound | LogicGenerator | [protected] |
| updateColors() | LogicGenerator | [protected] |
| x() | Graphic | |
| y() | Graphic | |
| ~Graphic() | Graphic | [inline, virtual] |
| ~LogicGenerator() | LogicGenerator | |