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1 from twisted.protocols.amp import AMP 2 from twisted.internet.protocol import Factory 3 4 from commands import * 5 from objects import Objects 11 12 @Connect.responder14 server = Objects.get_controller() 15 cur = server.playerList + [server.pid] 16 print "connected client of ip: " + ip 17 if ip in server.connectedClientsIP.keys(): 18 # print "client already exist" 19 return {"id": server.connectedClientsIP[ip], "cur": cur,"map":server.mapName} 20 if len(server.map.players) != 0 and (not server.gameStarted): 21 pid = server.map.players.pop() 22 server.client_add_player(pid) 23 server.connectedClients[pid] = ip 24 server.connectedClientsIP[ip] = pid 25 server.playerList.append(pid) 26 # print "added player",pid 27 return {"id": pid, "cur": cur, "map":server.mapName} 28 # print "can't add player" 29 return {"id": -1, "cur": [],"map":""}30 31 @BuildUnit.responder33 # print "client",pid, "built unit", tid, "on", vid 34 server = Objects.get_controller() 35 p = server.players[pid] 36 if buid != -1: 37 server.build_unit(tid,p,vid=vid,builder=p.units[buid]) 38 else: 39 server.build_unit(tid,p,vid=vid) 40 return {}41 42 @MoveTroop.responder44 # print "client",pid, "move unit", uid, "on", vid 45 server = Objects.get_controller() 46 server.move_unit(server.map.vertices[str(vid)],server.players[pid].units[uid],pid) 47 return {}48 49 @RemoveUnit.responder51 # print "client",pid, "remove unit", uid 52 server = Objects.get_controller() 53 unit = server.players[pid].units[uid] 54 server.remove_unit(unit) 55 return {}56 57 @AttackAnimation.responder59 # print "client_attack_unit",pid,uid,tpid,tuid 60 #if tuid=-1, it's a vertex,tpid is actually tvid 61 server = Objects.get_controller() 62 attacker = server.players[pid].units[uid] 63 if tuid == -1: 64 target = server.map.vertices[str(tpid)] 65 else: 66 target = server.players[tpid].units[tuid] 67 server.attack_unit(target,attacker) 68 return {}6971 protocol = ClientNote72 73 74 75 76 # send: 77 # user attack 78 # user research 79 # user move 80 # user construction 81 # user unit special ability 82 # join request 83 84 # receive, do and send 85 # location update in move 86 # end of move 87 # attack progress 88 # destruction of unit 89 # construction progress 90 # construction completion 91 # research progress 92 # research completion 93
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| Generated by Epydoc 3.0.1 on Tue Mar 12 13:57:08 2013 | http://epydoc.sourceforge.net |