You may work alone or with one partner for this assignment.
This assignment is intended to get you to read about some important ideas in usability and interaction design, and to tie those ideas explicitly to software that you actually use. Having concrete examples of the concepts will help you retain those concepts and more readily apply them in the future.
Read these excerpts from About Face 3: The Essentials of Interaction Design, by Alan Cooper, Robert Reimann, and David Cronin. This link is restricted to Carleton IP addresses. Please don't share this file beyond this class.
For each of the following interaction design terms, provide one example of a piece of software that does well, and another of a piece of similar-type software that does poorly. Include screenshots, and state in a couple sentences specifically how the successful UI is different from the unsuccessful UI. By "similar-type," I mean programs that perform identical or similar functions. So you might compare two different text editors, or two different versions of Spider Solitaire, or two different web shopping carts, but you wouldn't compare a shopping cart with Spider.
Submit a PDF via Moodle.