#include #include using namespace std; int main() { float x, y, z; int j, k; x = 2.25; k = int(*((int*)(&x))); cout << x << ": " << "0x" << hex << k << endl; x = 2.25; y = 0.0; z = x / y; k = int(*((int*)(&z))); cout << z << ": " << "0x" << hex << k << endl; x = 0.0; y = 0.0; z = x / y; k = int(*((int*)(&z))); cout << z << ": " << "0x" << hex << k << endl; return 0; }