The objectives of today's lab:
In this class, you will be using the machines in CMC 306 for your programming assignments, projects, and labs.. These machines run both Windows and Linux. Most or all of you have used Windows already, but most likely you are not familiar with Linux. We'll be learning more about Linux in today's lab.
Windows and Linux are examples of operating systems. An operating system is the set of programs that tells the computer what to do when. It handles things like determining which program or process gets to use the computer at any given time, how data is stored in files, and so on.
In this class, you will be programming using the Java programming language in the Linux operating system. In particular, you will be using the following programs:
nedit
, which is very similar to Windows Notepadxterm
(short for x-terminal), in which you will run various commands to accomplish various taskshsp
, a simple program that you will use throughout the term to hand in your homework assignments electronically.In the next part of today's lab, we will be covering the basics of the Linux operating system. You will learn some basic commands that you will need to use over and over throughout the course of the term.
By now, you have logged in to the lab machines and started Mozilla. Take a few minutes to familiarize yourself with the computing environment. You've already found the web browser; see if you can also find examples of the following programs:
Now we will learn some of the basic Linux commands. You will be using these commands throughout the term. Before we dive in, though, we have to open up a terminal window. A terminal window, or xterm, is where you type in the commands to interact with the computer: create and delete files, compile and run programs, get help, etc. To open a terminal window, do either of the following:
Before the end of today's lab, both you and your lab partner should try logging in to your lab computer.
Note: Both Linux and Java are case-sensitive, so pay attention to what you are typing. Upper case letters vs. lower case letters are different.
Once you have the terminal window up, type pwd
and
then hit the Enter key. pwd
stands for "print working
directory"; it lists the name of the directory that you are currently
in. Linux organizes everything according to directories (some other
operating systems call these folders). Some of these directories are
created by the system, but directories can also be created by the
user. Each user has his or her own "home directory", where all the
files created by that user are placed. This is a bit different from
Windows, because on Windows a user can put a file anywhere and there
is no concept of a "home directory" (although the "My Documents"
folder is close). When you type pwd
now, it should show
that you are in your home directory. Make a mental note of what your
home directory's full name is.
Now type ls
(this is a lowercase "L" and not the number "1") and then hit the Enter key. ls
is the command for "list files and directories". It will list all the
files and directories that are currently in your home directory. There
should be nothing listed (yet).
Let's create some directories. A good idea is to store groups of things in separate directories. Some people organize their home directories to contain directories named "classes", "programs", "data", "docs", and so on. You might want to create separate directories for each lab or homework assignment for this class. Directories can also have subdirectories; so, for instance, a "classes" directory can have subdirectories "fall2004", "winter2005", "spring2005", and each of these subdirectories can have directories for each class during that term.
Note: While in Windows it's perfectly acceptable to use spaces in your filenames and directory names, in Linux you want to avoid doing this. (You can do it, but it's a bit of a headache to deal with.) So, what happens if you have a file or directory name that's more than one word long, like "financial docs"? You can either use an underscore in between the two words ("financial_docs"), or use capitalization to delineate the words ("financialDocs" or "financialDocs"). Either one is acceptable, though the second approach will be consistent with the Java programs that we write.
Type mkdir labs
in the terminal window and press
Enter. mkdir
stands for "make directory". Now if you
type the command ls
, you should see that directory listed
in your home directory. It has been created.
Now let's create a subdirectory. Type cd labs
and
press Enter. cd
stands for "change directory". Enter
the commands ls
and pwd
and make a note of
what you see. You are now in the "labs" directory that you just
created. Now use mkdir
to create another directory here,
to store the files for this lab that you will create. Name the new
directory "lab1".
If you ever want to remove a directory, use the command
rmdir
. For example, to remove the directory "foo", type:
rmdir foo
Try creating and deleting some directories now.
Shortcuts: At any time, to return to your home
directory, you can just type cd
, with no directory name
afterwards. To go up to the parent directory of whatever directory
you're in, type cd ..
Go back into the "lab1" directory that you created. We will now
create some files to put in this directory. To create files, we will
use the program NEdit. NEdit is a text editor that is very similar to
Windows Notepad or other programs you may have used; in fact, it has
similar menus and, in most cases, identical "shortcut" keys (such as
[CTRL]s
to save a file). Start NEdit by doing one of the
following:
nedit
in the terminal window.A blank window should appear. Write a short poem in this window, and save it in the "lab1" directory as "poem.txt". Then exit out of NEdit.
Did the poem save in the correct spot? To check, list the contents
of the "lab1" directory. You should now see "poem.txt" listed. To view
the contents of the file, type more poem.txt
. The more
command is useful for checking the contents of a file without having to open a text editor.
To remove a file, use the command rm
. For example, to
remove the file "foo.txt", type:
rm foo.txt
Note
that rm
will permanently remove a file, so use with
care! There is no "recycle bin" or "trash can" in Linux.
Try creating and deleting some more files.
Sometimes, we'd like to move and copy files around. For example, maybe you're afraid that you'll accidentally delete your beautiful poem, so you want to create a backup copy. Or, maybe you made a note to yourself to remind you of a meeting later, and you want to move this to your home directory (where you'll see it) rather than keeping it in your "lab1" directory (where you'll most likely miss it). Fortunately, Linux has commands for these too:
cp
copies a file from one place to another. Example:
To make a backup copy of your poem, type:
cp poem.txt poem.txt.bak
This creates a copy of the original file, "poem.txt", in a new file
named "poem.txt.bak". Do this and then type ls
. You
should see both files listed. Use more
to verify that
the contents of the two files are the same.
mv
moves a file from one place to another. Let's say
you want to move the backup copy of your poem to your home directory;
you don't want to store both copies in the same directory! Type:
mv poem.txt.bak [insert the name of your home directory
here]/poem.txt.bak
Now, if you do ls
in "lab1",
you should not see "poem.txt.bak" anymore. But, if you
cd
to your home directory, you should see a new file
there. Verify that its contents are the same as the old file.
Shortcut: Type mv poem.txt.bak ../..
(be sure you get all the periods in there). What does this do? Well,
we've already learned that cd ..
will take us up to the
parent directory. If we're in the directory "lab1", that means we're
two levels below the home directory. So ../..
says "go
up two levels".
Practice moving, copying, creating, and deleting more files now.
The instructor, prefector, and lab assistants are always a great
source for assistance. As it turns out, though, there is also help
built-in to Linux! You can get help on any Linux command or program by
using the man
command. man
is short for
manual. If you type in man
followed by the name of any
Linux command or program, you will get a help page for that program or
command. Look at the man pages for all of the commands that we've used
in today's lab. Is there a man page for Mozilla? For NEdit?
Note: To exit out of man, type the letter
q
.
[CTRL]z
. You should see a message that says "suspended" and see the command prompt again. At the prompt, type bg
.
This puts NEdit into "background" mode, which essentially means that
Linux will switch back and forth between running NEdit and running
whatever other commands you type in to the terminal window.&
after the command. So, for instance, if you type nedit &
,
NEdit will start, but you will also see the command prompt right away
in the terminal window. Now you can run NEdit and type in commands as
well.nedit foo.txt
will open NEdit and that file simultaneously.This page lists all of the commands that we've used in today's lab. Feel free to use it as a reference.
Now that you're familiar with the lab environment and with Linux, it's (finally!) time to dive into Java. Let's start by looking at a really simple Java program.
Click on the file Simple.java
and save it in your "lab1" directory. Open up the file in NEdit. The
parts of the program are labeled. Take a couple of minutes to look at
the program; see if you can figure out what it does.
Before we can run it, we need to convert this text into
bytecode (a format that Java can read and interpret). We do
this by compiling the program (running a special program that
converts text into bytecode). Java's compiler program is named
javac
. To compile this program, type:
javac Simple.java
The program should compile without returning any messages. (Any messages you see are errors). If you do get errors, get help from from the instructor or the prefector.
Once you've compiled the program successfully, do an
ls
. You should see a new file in the directory, named
Simple.class
. This is the "executable" (bytecode) file
that you will run. To run the program, type:
java Simple
Notice that you do not include the .class
extension when
you run a Java program.
EXERCISE 1: Modify the program so that it prints out "Welcome to CS117, [your name and your partner's name]!".
In general, to compile a Java program type javac [filename]
, and to run a Java program type java [classname]
, where [classname] is the name of the class file, minus the .class
extension.
Most Java programs look pretty similar. They all have the following format:
Simple.java
does not contain any data, but it does
contain one method. That method is called main
.
main
is a special method in Java; it is always the one
that the computer looks for to see how to run your program.
EXERCISE 2: What action does the main
method in Simple.java
perform?
Now download the file Simple2.java
into your
lab1
directory. Simple2.java
is very
similar to Simple1.java
; the difference is that
Simple2.java
uses data. The line that starts with
String
is our data line. This line is an example of a
variable declaration, which is a fancy way of saying "here's
some data that we will use; it's a String (of characters), its name is
'message', and its value is 'Are we having fun yet?."
EXERCISE 3: Modify the message that the program writes out to the screen in Simple2.java
by changing the value of the variable.
The programs we've seen so far contain "output" statements, because they each write something to the screen. There are several ways to do output in Java; we're just going to look at one today.
The output of these programs is what we call "console output",
because data is printed out to the console (another name for the
terminal or xterm). In order to do console output, we use one of
Java's many built-in classes. (One of the nice things about Java is
that, not only can we write our own classes, but we can use other
classes in our programs, either ones we write or ones that Java
provides.) This class is the System
class.
System
contains attributes and methods for doing various
things, such as writing out data and errors to the console, exiting a
program, etc. The System
class contains an object named
out
, which knows how to write to the console. Finally,
println()
is a method (action) associated with the
out
object. So, System.out.println("...")
is
how we indicate that we want to write out something to the console.
Just as there are several ways to output data in Java, there are also several ways to input data to Java. We'll look at one today and one later on in the term.
Save Simple3.java
to your lab1
directory. Compile and run the program. What do you see this time?
Now look at the program in NEdit. You should notice several
differences between this program and the previous program. First, we
are "importing" all of the classes in the java.util
package. (A "package" in Java is a set of related classes that are
pre-written for us.) The java.util
package contains
"utility" classes that are useful to many types of programs, such as a
random number generator and classes that deal with groupings of
items. The class that we're using here is the Scanner
class, which handles getting input from the user in various ways
(console, file, etc.). Second, we have two more variables that we've
declared. These variables will store whatever the user types in to the
console window (in this case, your name and your partner's name).
Third, we have a statement that contains the word new
.
Statements that contain the word new
are used to create
objects. Here, we're creating an object from the Scanner
class. In most cases, we need to create an object before we can use
it; we create a Scanner
object, name it "input", and use
this object to read in data from the console (that the user has typed
in). (We'll talk about this more in class, so hang in there.)
Now make the following changes to the code:
name2
to age
, and change its type from String
to int
.System.out.println("Enter your age: ");
age = input.nextInt();
"Your name is "+name1+" and you are "+age+" years old. Welcome!"
Compile and run the program.
EXERCISE 4: What happens if you enter a number when prompted for your name and a name when prompted for your age? If you get a message, what did the message say? In words, explain what you might do as a programmer to prevent a user from entering incorrect input. (I'm not looking for an exact answer, just a general idea as to the approach you'd take.)
Submit your answers to these exercises, and the ones above, via
hsp
. (Note: you can submit entire directories using
hsp
, so it may be easiest to submit your entire "lab1"
directory.) Answers to the questions should be in a text file named
"lab1.txt". You should work on and submit the answers together with
your partner. Only one of you should submit your lab with
hsp
, but make sure that you indicate in the
lab1.txt
both of your names.
Simple3.java
again so that it asks for the
names of you and your partner and both of your ages, and displays the
information on separate lines. Save this program as Simple4.java
.Simple.java
, and replace System.out.println(...)
with System.out.print(...)
. What is the difference between the println()
and print()
methods?Simple4.java
by doing the following:
input.next()
to get input from the user, and sometimes we use input.nextInt()
. Based on what you observed, what is the difference between input.next()
and input.nextInt()
?Instructions for using hsp
are here.
Authored originally by Amy Csizmar Dalal. Modified by Dave Musicant.