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C

Carrot - Class in <Unnamed>
 
Carrot() - Constructor for class Carrot
Constructs a brand new carrot, with medium water to start.
Carrot(String) - Constructor for class Carrot
Constructs a brand new carrot and gives it a particular name, with medium water to start.

E

elapseDay() - Method in class Carrot
Elapses a day in the life of the carrot.
elapseDay() - Method in interface Plant
Ages the plant by a day.

G

Garden - Class in <Unnamed>
Garden is a simulation of an actual garden that instantiates plants, waters them, and displays them.
Garden() - Constructor for class Garden
 
getName() - Method in class Carrot
All carrots are named Carrot by default, unless another name was set on construction.
getName() - Method in interface Plant
Returns the name of the plant.
getStatus() - Method in class Carrot
Returns a String describing the current state of the carrot.
getStatus() - Method in interface Plant
Returns a string describing the state of the plant.
getWaterLevel() - Method in class Carrot
Gets the water level of the carrot.
getWaterLevel() - Method in interface Plant
Returns the current water level for the plant.

M

main(String[]) - Static method in class Garden
 

P

Plant - Interface in <Unnamed>
Interface for a Plant.

W

waterPlant(int) - Method in class Carrot
Waters the carrot
waterPlant(int) - Method in interface Plant
Waters the plant with unitsWater water.
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