CS 111
Fall 2016
Introduction to Computer Science
HW05: Menu-driven string functions
Due: Friday, 09/30 at 23:55
The program
For this assignment, you'll get the opportunity to apply your knowledge of loops, conditionals, and functions to create a small menu-driven program that will enable your user to play with strings. You may wish to use some of Python string methods.
When a person executes your program, your program should ask the person to enter a string. Next, the following menu should appear:
Once the person makes a choice, the program should perform the requested task. If the person chooses Q, then the program should terminate. Otherwise, the process should continue—ask the user for another string, print the menu, get a choice, etc.
For the purposes of this assignment, you may assume that a string is a palindrome only if it is exactly the reverse of itself. Thus, "rats live on no evil star" will be a palindrome, but "sit on a potato pan, Otis." will not. (If you wish to write a more sophisticated palindrome tester that ignores punctuation, capitalization, and spacing, feel free to do so.)
Also, let's pretend that the letter y is never a vowel.
To get started, save and run this program: menu.py. This program illustrates a simple menu-and-response structure that you can adapt for this assignment.
Start early, have fun, and ask questions.