The goals for this phase of the sprites assignment are:
Get together with at least one other person from the class for the tutorial. Version control software makes the most sense when you have more than one person working on a project. Also, It's easy to miss a step when you're getting set up, and having somebody to work with helps.
Get a copy of this mercurial tutorial and work through it. By the time you're done, you should have a fully configured bitbucket account, and a mercurial/bitbucket repository containing one or more files. It doesn't matter what's in this repository. You were just creating it to start getting the hang of the mercurial/bitbucket system.
Note that this tutorial is based on a Macintosh tool called MacHG. If you want to work on Windows or Linux, you can get a similar tool like tortoiseHG, but we don't have a tutorial tuned specifically for that tool.
Invite me (bitbucket user name jeffondich, e-mail address jondich@carleton.edu) to join your bitbucket repository.
Send me an e-mail telling me your bitbucket user name and e-mail address. Then I'll send you an invitation to the cs257_sprites repository.